About this collaboration
Double Worlds has encountered difficulties at each stage over the past few weeks, but we have helped each other overcome them. During the pre-research we worked together to consolidate various materials, conceptualise the story together and divide the work on the scenes together. It also made me appreciate that hands-on practice, independent exploration and collaborative communication are one of the important ways of learning, and the interdisciplinary collaboration allowed me to understand the workflow of visual effects and meet many friends from different disciplines, which was a very valuable experience for me.
My role in the group was mainly character design and the production of lab scenes. The design and production of science fiction scenes was a challenging and interesting process for me.
The scenes are designed to show colours or textures depending on the universe, the setting of the story, like in Inception or Star Trek where humans have gone beyond the limits of current technology to go into dreams, or travel through time, or interstellar travel.
And most science fiction films have extreme spatial expression effects, with spatial sharpness, dark expressions, metallic textures, transparent glass textures and many other textures. There were some difficulties in the production of the scenes, which were eventually solved after a lot of fumbling and experimentation. I am very grateful for the support and help of my teammates as we worked together to find solutions to our difficulties. I really enjoyed this collaboration and I look forward to more opportunities for interdisciplinary exchanges in the future!
FINAL VIDEO
THE PORFILIO VIDEO
Team members
Visual Effects:
Yafang Zheng :
Cinematographer
Compositor
FX
Artist
Editor
3D Computer Animation:
Yuhan Lin :
Character design
The green screen and play the role
Model: Science lab
UV and texture
set up lights
cameras
scene integration
video editing: stream of consciousness clip
Jiaruo Zhang :
Storyboard
Shoot
the green screen and play the role
Model: house
UV and materials
Light
camera
FX: water&snow effects
Animation:cat
Zhuolin Feng :
Story script
Character design
Shoot the green screen and play the role
Modeling the street scene
THE HERO IMAGES


