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Summary

About this collaboration


Double Worlds has encountered difficulties at each stage over the past few weeks, but we have helped each other overcome them. During the pre-research we worked together to consolidate various materials, conceptualise the story together and divide the work on the scenes together. It also made me appreciate that hands-on practice, independent exploration and collaborative communication are one of the important ways of learning, and the interdisciplinary collaboration allowed me to understand the workflow of visual effects and meet many friends from different disciplines, which was a very valuable experience for me.

My role in the group was mainly character design and the production of lab scenes. The design and production of science fiction scenes was a challenging and interesting process for me.
The scenes are designed to show colours or textures depending on the universe, the setting of the story, like in Inception or Star Trek where humans have gone beyond the limits of current technology to go into dreams, or travel through time, or interstellar travel.


And most science fiction films have extreme spatial expression effects, with spatial sharpness, dark expressions, metallic textures, transparent glass textures and many other textures. There were some difficulties in the production of the scenes, which were eventually solved after a lot of fumbling and experimentation. I am very grateful for the support and help of my teammates as we worked together to find solutions to our difficulties. I really enjoyed this collaboration and I look forward to more opportunities for interdisciplinary exchanges in the future!

FINAL VIDEO

THE PORFILIO VIDEO

Team members


Visual Effects:
Yafang Zheng :

Cinematographer

Compositor

FX 
Artist
Editor


3D Computer Animation
:

Yuhan Lin :

Character design
The green screen and play the role

Model: Science lab 

UV and texture

set up lights
cameras

scene integration
video editing: stream of consciousness clip
Jiaruo Zhang  :

Storyboard
Shoot 
the green screen and play the role
Model: house
UV and materials
Light 
camera
FX: water&snow effects
Animation:cat
Zhuolin Feng :

Story script 

Character design
Shoot the green screen and play the role
Modeling the street scene

THE HERO IMAGES