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3D Computer Animation Fundamental Maya

Week6:Walkball blocking

This week we learned about Blocking .

Blocking:The part of animation design that determines movement and rhythm.

Breakdown: The part that enriches the animation to a nearly complete representation of the design state

Before animated, look for reference images and videos can help us design motion that fits the character, story, and especially to depict specific action.

The character can be regarded as a whole, such as a sphere, and the movement trend of the whole character can be made first, and then the movements of the parts of the body can be animated one by one.

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