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4.2 project 2 Advanced and Experimental 3D computer Animation Techniques 1

Week9

Based on last week’s revision suggestions, the animations were improved, splines were made and lip shapes were added.

This week I learned how to make mouth shapes. When a character pronounces a word in the animation, it is not necessary to make animations completely according to the mouth shapes in real life, because sometimes it is necessary to capture key pronunciations to make it look smoother.

For example, when saying fine, the movement of the lips is to purse the mouth first, then move the corners of the mouth backwards, open the mouth but not fully open, revealing the upper and lower rows of teeth, and finally close the mouth, the corners of the mouth retract a little, and the lips do not seem to be drawn. A tense action.

Pay attention to the mouth movements of key syllables every time. It is helpful to animate the words as you say them. Because in this way, you can clearly know how the mouth moves during pronunciation.

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