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4.2 project 2 Advanced and Experimental 3D computer Animation Techniques 1

Week9

Finished animating the first ten shots this week, making the character movements. The movements of the little boy are more difficult than that of the robot. However, the performance reference video recorded earlier helped me a lot, and I was able to animate the character based on the reference video. However, there are still some details that can be improved.

For example, the speed of the character’s motion is too fast and needs to be slowed down. I use the motion curve to change the motion first, and then pull the time axis to slow down the motion speed.


Also, after the first time, the little boy’s expression looked stiff, but it got better after adding the blinking movement.


When the little boy walks and stops, he increases the inertial swing, not only the center of gravity of the body will change, but also the arms will change accordingly.

In this version, I did not hide the character. It can be seen that the model of the protagonist should be hidden when the first shot is rendered, and the same is true for the robot in the fourth shot. This will be resolved in the final render, next week I will look at the lighting effects of each shot in detail, fix the problems found this week, and start rendering.

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