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Collaborative Unit

Week6: Character design & Green Screen Performance

Character design

The protagonist will be a human silhouette, inspired by the thermogram. The protagonist’s brain is trapped in a laboratory, but the container holding her brain malfunctions and the protagonist’s spirit falls from the airborne laboratory to the lower utopian world. Understanding and being exposed to the utopian world, the protagonist’s spirit becomes enriched and he eventually returns to the laboratory to stand in front of his own brain and think and reflect.

I made a sketch of the main character


Inspiration:

When people receive different emotions, their body temperature changes, in such a way that it shows a unique soul leaving the anti-utopian world to see and feel in the real real world, and the protagonist’s soul changing after contact with real humans. The protagonist is originally pure white and becomes coloured after contact with the Utopians.


Production methods:

We designed the movement of the characters in advance, then shot realistic cha, racter movements through green screens and added materials to the characters using visual effects.

Green Screen Performance

  • In order to create flat characters using vfx technology, we have to perform and shoot through a green screen.

I performed the following shots in the final film :2, 5, 6, 7, 9, 11, 13

What specifics do I need to perform for each shot:


2: Video of scientific researchers walking around the lab and me walking in front of a green screen.

5: The most challenging would have to be when the protagonist falls from a high laboratory, drops to the ground and then starts to observe the world.

7: Coming into a new world, walking in strange streets, bumping into strangers, being affected by utopians.

9: The protagonist walks into a room where a couple is watching a movie. The protagonist observes the surroundings and the cozy room makes the protagonist yearn for the life of Utopia even more.

11: The protagonist sees a movie screen, a light appears in the middle of the movie and the protagonist is pulled in

13: The protagonist returns to the laboratory and stands in front of his own brain

This week we learnt how to put the scanned model into the 3D software

The result after importing into 3D software
Use this software

And we creat our own Unique MetaHuman In Minutes. Turn our Own Scan Or Model Into MetaHuman w/ New Plugin for UE5

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